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 information gathering


A Neuro-Symbolic Framework for Reasoning under Perceptual Uncertainty: Bridging Continuous Perception and Discrete Symbolic Planning

arXiv.org Artificial Intelligence

Bridging continuous perceptual signals and discrete symbolic reasoning is a fundamental challenge in AI systems that must operate under uncertainty. We present a neuro-symbolic framework that explicitly models and propagates uncertainty from perception to planning, providing a principled connection between these two abstraction levels. Our approach couples a transformer-based perceptual front-end with graph neural network (GNN) relational reasoning to extract probabilistic symbolic states from visual observations, and an uncertainty-aware symbolic planner that actively gathers information when confidence is low. We demonstrate the framework's effectiveness on tabletop robotic manipulation as a concrete application: the translator processes 10,047 PyBullet-generated scenes (3--10 objects) and outputs probabilistic predicates with calibrated confidences (overall F1=0.68). When embedded in the planner, the system achieves 94\%/90\%/88\% success on Simple Stack, Deep Stack, and Clear+Stack benchmarks (90.7\% average), exceeding the strongest POMDP baseline by 10--14 points while planning within 15\,ms. A probabilistic graphical-model analysis establishes a quantitative link between calibrated uncertainty and planning convergence, providing theoretical guarantees that are validated empirically. The framework is general-purpose and can be applied to any domain requiring uncertainty-aware reasoning from perceptual input to symbolic planning.


Efficient Online Learning and Adaptive Planning for Robotic Information Gathering Based on Streaming Data

arXiv.org Artificial Intelligence

Robotic information gathering (RIG) techniques refer to methods where mobile robots are used to acquire data about the physical environment with a suite of sensors. Informative planning is an important part of RIG where the goal is to find sequences of actions or paths that maximize efficiency or the quality of information collected. Many existing solutions solve this problem by assuming that the environment is known in advance. However, real environments could be unknown or time-varying, and adaptive informative planning remains an active area of research. Adaptive planning and incremental online mapping are required for mapping initially unknown or varying spatial fields. Gaussian process (GP) regression is a widely used technique in RIG for mapping continuous spatial fields. However, it falls short in many applications as its real-time performance does not scale well to large datasets. To address these challenges, this paper proposes an efficient adaptive informative planning approach for mapping continuous scalar fields with GPs with streaming sparse GPs. Simulation experiments are performed with a synthetic dataset and compared against existing benchmarks. Finally, it is also verified with a real-world dataset to further validate the efficacy of the proposed method. Results show that our method achieves similar mapping accuracy to the baselines while reducing computational complexity for longer missions.


Probabilistic Active Goal Recognition

arXiv.org Artificial Intelligence

In multi-agent environments, effective interaction hinges on understanding the beliefs and intentions of other agents. While prior work on goal recognition has largely treated the observer as a passive reasoner, Active Goal Recognition (AGR) focuses on strategically gathering information to reduce uncertainty. We adopt a probabilistic framework for Active Goal Recognition and propose an integrated solution that combines a joint belief update mechanism with a Monte Carlo Tree Search (MCTS) algorithm, allowing the observer to plan efficiently and infer the actor's hidden goal without requiring domain-specific knowledge. Through comprehensive empirical evaluation in a grid-based domain, we show that our joint belief update significantly outperforms passive goal recognition, and that our domain-independent MCTS performs comparably to our strong domain-specific greedy baseline. These results establish our solution as a practical and robust framework for goal inference, advancing the field toward more interactive and adaptive multi-agent systems.


Behaviorally Adaptive Multi-Robot Hazard Localization in Failure-Prone, Communication-Denied Environments

arXiv.org Artificial Intelligence

We address the challenge of multi-robot autonomous hazard mapping in high-risk, failure-prone, communication-denied environments such as post-disaster zones, underground mines, caves, and planetary surfaces. In these missions, robots must explore and map hazards while minimizing the risk of failure due to environmental threats or hardware limitations. We introduce a behavior-adaptive, information-theoretic planning framework for multi-robot teams grounded in the concept of Behavioral Entropy (BE), that generalizes Shannon entropy (SE) to capture diverse human-like uncertainty evaluations. Building on this formulation, we propose the Behavior-Adaptive Path Planning (BAPP) framework, which modulates information gathering strategies via a tunable risk-sensitivity parameter, and present two planning algorithms: BAPP-TID for intelligent triggering of high-fidelity robots, and BAPP-SIG for safe deployment under high risk. We provide theoretical insights on the informativeness of the proposed BAPP framework and validate its effectiveness through both single-robot and multi-robot simulations. Our results show that the BAPP stack consistently outperforms Shannon-based and random strategies: BAPP-TID accelerates entropy reduction, while BAPP-SIG improves robot survivability with minimal loss in information gain. In multi-agent deployments, BAPP scales effectively through spatial partitioning, mobile base relocation, and role-aware heterogeneity. These findings underscore the value of behavior-adaptive planning for robust, risk-sensitive exploration in complex, failure-prone environments.


The Optimization Paradox in Clinical AI Multi-Agent Systems

arXiv.org Artificial Intelligence

Multi-agent artificial intelligence systems are increasingly deployed in clinical settings, yet the relationship between component-level optimization and system-wide performance remains poorly understood. We evaluated this relationship using 2,400 real patient cases from the MIMIC-CDM dataset across four abdominal pathologies (appendicitis, pancreatitis, cholecystitis, diverticulitis), decomposing clinical diagnosis into information gathering, interpretation, and differential diagnosis. We evaluated single agent systems (one model performing all tasks) against multi-agent systems (specialized models for each task) using comprehensive metrics spanning diagnostic outcomes, process adherence, and cost efficiency. Our results reveal a paradox: while multi-agent systems generally outperformed single agents, the component-optimized or Best of Breed system with superior components and excellent process metrics (85.5% information accuracy) significantly underperformed in diagnostic accuracy (67.7% vs. 77.4% for a top multi-agent system). This finding underscores that successful integration of AI in healthcare requires not just component level optimization but also attention to information flow and compatibility between agents. Our findings highlight the need for end to end system validation rather than relying on component metrics alone.


Online Competitive Information Gathering for Partially Observable Trajectory Games

arXiv.org Artificial Intelligence

Game-theoretic agents must make plans that optimally gather information about their opponents. These problems are modeled by partially observable stochastic games (POSGs), but planning in fully continuous POSGs is intractable without heavy offline computation or assumptions on the order of belief maintained by each player. We formulate a finite history/horizon refinement of POSGs which admits competitive information gathering behavior in trajectory space, and through a series of approximations, we present an online method for computing rational trajectory plans in these games which leverages particle-based estimations of the joint state space and performs stochastic gradient play. We also provide the necessary adjustments required to deploy this method on individual agents. The method is tested in continuous pursuit-evasion and warehouse-pickup scenarios (alongside extensions to $N > 2$ players and to more complex environments with visual and physical obstacles), demonstrating evidence of active information gathering and outperforming passive competitors.


InfoQuest: Evaluating Multi-Turn Dialogue Agents for Open-Ended Conversations with Hidden Context

arXiv.org Artificial Intelligence

While large language models excel at following explicit instructions, they often struggle with ambiguous or incomplete user requests, defaulting to verbose, generic responses rather than seeking clarification. We introduce InfoQuest, a multi-turn chat benchmark designed to evaluate how dialogue agents handle hidden context in open-ended user requests. The benchmark presents intentionally ambiguous scenarios that require models to engage in information-seeking dialogue through clarifying questions before providing appropriate responses. Our evaluation of both open and closed-source models reveals that while proprietary models generally perform better, all current assistants struggle with effectively gathering critical information, often requiring multiple turns to infer user intent and frequently defaulting to generic responses without proper clarification. We provide a systematic methodology for generating diverse scenarios and evaluating models' information-seeking capabilities, offering insights into the current limitations of language models in handling ambiguous requests through multi-turn interactions.


First, Learn What You Don't Know: Active Information Gathering for Driving at the Limits of Handling

arXiv.org Artificial Intelligence

Combining data-driven models that adapt online and model predictive control (MPC) has enabled effective control of nonlinear systems. However, when deployed on unstable systems, online adaptation may not be fast enough to ensure reliable simultaneous learning and control. For example, controllers on a vehicle executing highly dynamic maneuvers may push the tires to their friction limits, destabilizing the vehicle and allowing modeling errors to quickly compound and cause a loss of control. In this work, we present a Bayesian meta-learning MPC framework. We propose an expressive vehicle dynamics model that leverages Bayesian last-layer meta-learning to enable rapid online adaptation. The model's uncertainty estimates are used to guide informative data collection and quickly improve the model prior to deployment. Experiments on a Toyota Supra show that (i) the framework enables reliable control in dynamic drifting maneuvers, (ii) online adaptation alone may not suffice for zero-shot control of a vehicle at the edge of stability, and (iii) active data collection helps achieve reliable performance.


Heuristics for Partially Observable Stochastic Contingent Planning

arXiv.org Artificial Intelligence

Acting to complete tasks in stochastic partially observable domains is an important problem in artificial intelligence, and is often formulated as a goal-based POMDP. Goal-based POMDPs can be solved using the RTDP-BEL algorithm, that operates by running forward trajectories from the initial belief to the goal. These trajectories can be guided by a heuristic, and more accurate heuristics can result in significantly faster convergence. In this paper, we develop a heuristic function that leverages the structured representation of domain models. We compute, in a relaxed space, a plan to achieve the goal, while taking into account the value of information, as well as the stochastic effects. We provide experiments showing that while our heuristic is slower to compute, it requires an order of magnitude less trajectories before convergence. Overall, it thus speeds up RTDP-BEL, particularly in problems where significant information gathering is needed.


Automated Testing of Spatially-Dependent Environmental Hypotheses through Active Transfer Learning

arXiv.org Artificial Intelligence

The efficient collection of samples is an important factor in outdoor information gathering applications on account of high sampling costs such as time, energy, and potential destruction to the environment. Utilization of available a-priori data can be a powerful tool for increasing efficiency. However, the relationships of this data with the quantity of interest are often not known ahead of time, limiting the ability to leverage this knowledge for improved planning efficiency. To this end, this work combines transfer learning and active learning through a Multi-Task Gaussian Process and an information-based objective function. Through this combination it can explore the space of hypothetical inter-quantity relationships and evaluate these hypotheses in real-time, allowing this new knowledge to be immediately exploited for future plans. The performance of the proposed method is evaluated against synthetic data and is shown to evaluate multiple hypotheses correctly. Its effectiveness is also demonstrated on real datasets. The technique is able to identify and leverage hypotheses which show a medium or strong correlation to reduce prediction error by a factor of 1.4--3.4 within the first 7 samples, and poor hypotheses are quickly identified and rejected eventually having no adverse effect.